Some time in the near future—maybe two years, maybe ten—the generations that popularized the nickname “Karen” as meaning “annoying person who does things like complain incessantly at service workers and their managers” will realize the label was sexist all along, and that by using it, they’ve been unintentionally perpetuating the same systemic misogyny that we’re simultaneously trying to overcome.
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Development progress for Porydex has increased to ludicrous speed since my update post last month. I’ve finally made it out from under the mountain of backlogged work that had buried the project since late 2023, and now I’m even adding new features that I’ve been looking forward to adding for years!
Continue readingRemember Porydex, my Pokémon dex + competitive battling stats website? It still exists, and I’m still working on it—though the progress is slow and chaotic. Here’s a general update on where the whole thing is at.
Continue readingNothing. Absolutely nothing. I’d stay as far away from it as possible.
Continue readingOver the years, various writing buddies and I have dreamed of creating massive stories set in a massive shared world—a collaboratively designed fantasy setting with thousands of years of history, with the theory being that any of us writers could pick any place and time within the world and write anything from a short story to a full length series or serial, and over time we’d build up a huge library of works within this one universe. (And with the further idea that, if a reader liked one of those stories, they’d probably want to read the rest, and we’d thereby all be supporting each other’s audience growth.)
Most of those ideas never panned out, but I’m still deeply fascinated by the idea of “massive storytelling.” Both in terms of length (a series with a single throughline, with dozens of novels worth of entries, or millions of words worth of content, from beginning to end); and in terms of width (a series with multiple parallel throughlines, like a shared universe with many entries, or a series with such a huge cast of characters that in practice it may as well have multiple parallel throughlines).
I’ve been trying to gather my thoughts on “massive storytelling” for a while now. What makes one “massive” series successful over another? What causes a massive series to die out? What qualities can a massive series have that will contribute or detract from its literary success? Or, as a separate question entirely, its commercial success?
Let’s look at some examples and try to figure these things out.
Continue readingArchim-eaties, a math-themed Greek restaurant
(Technically, I started watching One Pace, a fan-edit that cuts the series length down from a daunting 1,000+ episodes to a still-daunting-but-slightly-less-so 500+ episodes.)
Continue readingBack in high school, there was a kid who needed a fifth year to graduate. Someone asked him about it once and he confidently said he was “taking a victory lap.” To this day it’s one of the funniest things I’ve ever heard.
Sometimes I think about the fact that each and every one of us is, to some extent at least, ontologically trapped. We’re all “stuck” in “The System,” whether we want to admit it or not. Whether we’re aware of it or not. And most importantly, whether we accept it or not.
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